﻿//TODO: implement, Haralick and test

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Drawing;
using System.Drawing.Imaging;

namespace LowLevelGraphics.Filter
{
    /// <summary>
    /// Texture features
    /// </summary>
    public class Haralick : BaseImageFilter
    {
        /// <summary>
        /// Default constructor
        /// </summary>
        public Haralick()
        {
        }

        /// <summary>
        /// Use this to create a copy
        /// </summary>
        /// <param name="_haralick"></param>
        internal Haralick(Haralick _haralick)
        {
        }

        /// <summary>
        /// Execute this filter
        /// </summary>
        /// <param name="_bitmap"></param>
        public override UnsafeBitmap Execute(UnsafeBitmap _bitmap)
        {
            base.Execute(_bitmap);
            return _bitmap;
        }

        /// <summary>
        /// Make a deep copy of this object
        /// </summary>
        /// <returns></returns>
        public override object Clone()
        {
            return new Haralick(this);
        }
    }
}
